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Homeward Bound - simple rules for player-owned base

There comes a time in the lives of Player Characters when they start wondering about the point of adventuring and accumulating wealth and experience. Of course, some mercenary types do so for the sake of doing so, entering the vicious circle of killing monsters only so they can kill more powerful monsters and eventually die a horrible deathin a forgotten tomb, their bodies eventually looted by some other adventurers. Yet other players want their alter egos to actually achieve something in their lives, have a place to return to between adventures, something to protect and care about. A home.

Inside you will find:

  • a customizable description of such a home for players: The Sleeping Manor

  • over 15 possible upgrades to the house that provide in-game benefits

  • a number of locations surrounding the Manor

  • list of 40 random events that occur when PCs are away, adventuring

  • ideas for an over-arching plot involving the Manor, the PCs and their evil neighbor

  • a hand-drawn map of the area

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Praise and Reviews

Homeward Bound - simple rules for player-owned base is great add-on to the later stages of a Dungeons & Dragons campaign that will add depth to both the campaign and its player characters.

Reviews from R'lyeh

This product is rated 5 Stars on the Dungeon Master’s Guild and I think that it is well worth it.  I think that anyone who is running a D&D campaign, whether it be AD&D, D&D 3.5, 4e, or 5e, that this will bring a more memorable experience to your campaigns.

Aurican's Lair

Nie zmienia to jednak faktu, że podręcznik wywołuje pozytywny dreszczyk, zachęcający Mistrza Podziemi do pracy nad kolejną sesją, przez co z czystym sumieniem mogę go polecić każdemu prowadzącemu najnowszą edycję D&D

Polter (in Polish)

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